Clarinet Textures are the primary a part of our collection of non-static woodwind devices. Broaden your sonic capabilities with our famend Infinite Movement Engine™ and Non-Static Sampling™, which mix emotion and synth programming in a single easy-to-use interface.
We’ve enlisted the virtuoso skills of multi-instrumentalist and soloist Fraser A. Campbell to play the clarinet.
Our intuitive Infinite Movement Engine™ and non-static sampling course of lets you combine and create expressive soundscapes in new and distinctive ways in which by no means really feel static. Create pads, textures, soundscapes, drones and impulses for a variety of genres, together with movie, TV and sport scoring, up to date period music, neoclassical music, ambient, drone music, sound design, trailer music, new age/meditative music and rather more.
MOVEMENT THAT SEEMS INFINITE
Non-Static Sampling™ is an method developed by founder Michael Vignola that brings an ever-changing and unpredictable high quality to the audio surroundings, including depth and realism. Somewhat than merely counting on a static and predetermined pattern, this method offers every chosen be aware delicate and distinctive variations in efficiency, which preserves the pure complexity and richness of dwell devices. This permits the listener to be concerned, and the sound is recent, emotional and dynamic. We imagine that by combining this method with our Infinite Movement Engine™, we have now created a strong and progressive new instrument that permits customers to immediately take their audio productions to new ranges of authenticity and artistry.
– FLOW REVERB
– DELAY – CHORUS
PHASER – ROTATOR
– STEREO VIEWER
– TAPE SATURATION
Go deeper with top-notch convolution reverbs and attenuators in our FX part that present next-level management.
Beneath all of it lies a rigorously woven cascade of natural timbres performed, evolving independently over time.